Troop Types

Skirmishers
These are lightly armed infantry that are equipped with missile weapons such as bows and javelins that are generally weak in hand-to-hand combat. They prefer forests and scrub that disrupt the formations of their opponents. They are particularly vulnerable to Cavalry in the open.

Light Infantry
These are infantry with a variety of weapons who fight in loose formation. They prefer scrubland or forests that disrupt the formations of their opponents. They are easily defeated in the open by heavy infantry and cavalry.

Heavy Infantry
These are infantry in close formation. They prefer fighting in the open and can become badly disrupted if fighting in woods because of the loss or organization it causes. They are good all around troops though those without spears can be vulnerable to a concerted heavy cavalry attack.

Archers
These are close formation missile units. They have longer range and more firepower than Skirmishers. They specialize in ranged combat and are not very effective in hand to hand. They do not like fighting in woods because of the reduced missile effect, but are happy to fight in the open or scrub.

Light Cavalry
These are specialist scouting units, who are not as powerful on the battlefield as other units. They can ride down Skirmishers in the open and are not too badly off against Light Infantry but struggle against heavier troops.

Heavy Cavalry
These horsemen need open ground to be effective. They can ride down lighter infantry easily and can even put up a good fight against Heavy Infantry, but will have great difficulty against a well-formed spear line.

Elephants
Elephants are a very powerful unit. They have a devastating trample attack, giving them a good chance of knocking the enemy down before he has a chance to strike. If they can keep the momentum going they are lethal, but if they can be slowed down, they can become vulnerable, as there are not enough of them to maintain a battle. They are also vulnerable to missile attacks and require open terrain while they suffer badly in forest and rough ground.

Generals
This Squad represents the General and his Bodyguard. They are all hand-picked and the best-equipped troops in the army. Although this squad is very powerful there are not really enough of them to be treated as an effective combat unit. The General’s primary function is command and control of the army and its mere presence on the battlefield raises the morale of any nearby squads. However you need to be careful as if this squad is lost it is likely that it will cause panic in your army.